SUMA immersive wellness world

VR mindfulness · spatial UX

SUMA

I designed SUMA's initial VR space and growth companion, shaping the first moment where users check in, feel welcomed, and enter a calmer world.

Problem

Traditional guided meditation can feel too scripted when users are stressed and unsure whether they need comfort, reflection, or a quick emotional reset.

My Role

I designed the initial VR space, modeled and tested SUMA as a growth companion, and explored short AI-driven dialogue with emotion-based feedback.

Outcome

The prototype became a soft entry point into the VR experience, where users could meet SUMA, share how they feel, and receive a more personal response.

SUMA title slide
What's SUMA — a mindful relaxation companion
Meeting SUMA: a calmer headspace when stress hits
Value: mindful relaxation that meets you where you're at — your mood, your own space
Tailored to user needs, not a one-time interaction
How did we make it — process
Moodboard: dreamy, playful, surreal
Research key takeaways: a need for a personalized experience and a preference for nature sounds
Onboarding flow: meet the growth companion and walk through the rooms
Interaction scenario storyboard
User testing
User testing results: participants loved the calming sunset palette, nature sounds, and playful feel
SUMA mobile companion: a 'how are you feeling' check-in
Final demo
Reflection: VR is challenging but rewarding; personalized over cookie-cutter experiences
Reflection: creating an onboarding journey and SUMA's custom menu