
VR mindfulness · spatial UX
SUMA
I designed SUMA's initial VR space and growth companion, shaping the first moment where users check in, feel welcomed, and enter a calmer world.
Problem
Traditional guided meditation can feel too scripted when users are stressed and unsure whether they need comfort, reflection, or a quick emotional reset.
My Role
I designed the initial VR space, modeled and tested SUMA as a growth companion, and explored short AI-driven dialogue with emotion-based feedback.
Outcome
The prototype became a soft entry point into the VR experience, where users could meet SUMA, share how they feel, and receive a more personal response.



















